Beschreibung
Everlong is a FREE amateur fantasy game designed to capture the charm and cliche of the classic SNES JRPG. You are a Blackguard, a knight sworn to serve the Cirigoth Empire and trained in the dark arts, yet hunted by your imperial masters after turning renegade. Only through enlisting the aid of friends and allies can you escape pursuit and defeat the oppressive Cirigoth regime. Journey across the world's continents to forge a confederacy and fight for freedom in global war. Yet a more insidious plot looms in the shadows. A fallen god seeks to exploit civilization's folly and reclaim the dreams and nightmares of humanity.
The linear story of Everlong is accompanied by numerous side-quests. It also focuses heavily on puzzles, dialog, and battle strategy.
Feature List:
80+ hours of gameplay
Nearly 1500 maps to explore; each full of puzzles, monsters, and treasures
Story Mode option allows players to experience the game without spending time fighting random monster encounters; also includes ability to skip mandatory boss fights and automatically adjust hero levels so that the player can toggle Story Mode at any time
Skill Shard system allows player to unlock and choose hero skills with unlimited reconfiguration
Over 150 skills to learn with custom animations, including secret skill scrolls to obtain; skills increase in power and gain new effects with custom magic and strength dependent algorithms
Choose between three difficulty levels, customize monster attributes, or allow the game to automatically balance enemies
Hero rebirth mechanism allows gaining additional levels beyond maximum; once reborn, switch heroes between single and dual weapon wield, which also alters available equipment
DynRPG plugins: vastly improved battle speed; enemy HP, AP, and turn bars; game clock; AP and statistics changes visible in battle; switch between window and gauge battle layout; extended damage cap limit
Quick hero info: single button press displays portraits, name, HP/MaxHP, AP/MaxAP in regular mode; expanded mode includes level/true level, skill shards/total shards, EXP to next level, STR, DEF, MAG, SPD, weapons, equipment, and accessory; portraits and text altered when hero afflicted with condition, low HP, or zero AP
Journal logs primary quest progress and discovered side quests
Puzzle Bonus system where players can choose to skip difficult puzzles
or instead earn a reward for completion
Help Totems that aid the player in solving puzzles with hints or instructions
Realm of Purgatory where fallen heroes are resurrected after perishing in battle; allows the player to restart exactly where they left off with all experience, money, and items earned instead of having to reload their last save
Worldmap mini-map with trackers for hero and vehicle positions
Detailed navigation map with three modes: continent listing, waypoint
listing, and continent zoom; shows next area to visit to forward the plot as well as location names; locations uncovered as you progress through the game
Finder Display pop-up reveals type and availability of secrets in player's current location
Forge System with 49 powerful and rare weapons, equipment, and items to create
Collector System where monster drops and boss tokens can be traded for various types and quantities of items at special merchants
Battle Arena with 38 challenges consisting of four consecutive battles each, 22 handicaps inflicted between battles to survive, and many rare prizes to earn
Boss Rush tests your endurance in consecutive battles against the game's boss monsters for treasure
Hunting mini-game with dynamic spawns, action based use of projectile and melee weapons for each hero, 10 hunting grounds, multiple random weather types, and 64 different prey and predators that both flee and attack; mini-map displays targets and items; item spawns adjust to player need
6 optional bonus dungeons (one utilizing a double party system)
14 recruitable NPCs that will offer useful services
NewGame+ and Continue+ option upon completing the game
Custom menu system for quick and easy access to both default commands and special game systems
Party Members chosen and player determined romance influence game dialogue, events, and ending scenes
Custom character battle sprites, animations, and weapon graphics for all 12 heroes and 187 weapons
Over 500 monsters to fight arranged in over 1400 battle formations
Over 800 items, medicine, weapons, armor, and accessories to acquire
Vehicle mini-Games that can be completed for special treasures and then replayed at the Battle Arena for prizes
Book mini-quest to reveal game secrets; 48 books in all to find and read
7 Dragon Trials with puzzles and battles
13 magical stones and summons to acquire
Blackjack and Single Draw card mini-games
Banking System to store your money and convert currency; earn interest on stored funds
Clue based Pirate Treasure Hunting mini-game
Jukebox with all music tracks for listening pleasure
62 menu graphics to unlock and choose from
Statistics tracking and viewing system
GUI based party formation system
Memory Beacon Hunting that allows access to rare shops
4 vehicles; two act as moving bases; one with upgradeable shops
Ship and Airship docking at port towns and to access remote locations
Custom glyphs detail weapon, equipment, item, and skill types
Battle encounter rates and experience rewards adjust to your team's average level; menu toggle to disable
Encounter rate indicator; colors communicate frequency of monster battles in current area
Hint arrows and dungeon maps as guides in certain confusing areas
GUI-based Options menu to set game preferences
Erect statues of your heroes and key story characters throughout the world
Utilization of the David/Goliath Patch allows for super enemies that break the normal engine limits
Scripted boss attacks that push the RM2k3 engine to new limits
Counter attack script where monsters retaliate against specific actions, amounts of damage received, or elemental type; rate manually adjustable and scales with difficulty level
Automatic experience adjustment keeps all characters at a similar level of combat ability
Autosave function preserves progress and protects against rare crash bugs
Detailed victory report including level up stat changes
Scan skill and Bestiary that reveals data for encountered monsters
Pop-up battle messages that telegraph enemy attacks, allowing players to anticipate and prepare
Overkill mechanic awarding extra experience when defeating an enemy with a powerful blow
OpenGL renderer for compatibility with modern systems, allowing higher resolutions and video filters
Siren item calls specific enemy battles based on location
Rare drops from certain monsters when encountered solo